package scorpio.findyourfate.com;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Matrix;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.widget.ImageView;
public class WheelMenu extends androidx.appcompat.widget.AppCompatImageView {

     private Bitmap imageOriginal, imageScaled;    
     private Matrix matrix;                         
     private int wheelHeight, wheelWidth;            
     private int top;                               
     private double totalRotation;                  
     private int divCount;                           
     private int divAngle;                          
     private int selectedPosition;                   
     private boolean snapToCenterFlag = true;        
     private Context context;
     private WheelChangeListener wheelChangeListener;

    public WheelMenu(Context context, AttributeSet attrs) {
        super(context, attrs);
        init(context);
    }
    
     private void init(Context context) {
        this.context = context;
        this.setScaleType(ScaleType.MATRIX);
        selectedPosition = 0;

         if (matrix == null) {
            matrix = new Matrix();
        } else {
            matrix.reset();
        }

         this.setOnTouchListener(new WheelTouchListener());
    }
  public void setWheelChangeListener(WheelChangeListener wheelChangeListener) {
        this.wheelChangeListener = wheelChangeListener;
    }
   public int getSelectedPosition() {
        return selectedPosition;
    }
   public void setDivCount(int divCount) {
        this.divCount = divCount;

        divAngle = 360 / divCount;
        totalRotation = -1 * (divAngle / 2);
    }

    
    public void setSnapToCenterFlag(boolean snapToCenterFlag) {
        this.snapToCenterFlag = snapToCenterFlag;
    }
  public void setAlternateTopDiv(int newTopDiv) {

        if (newTopDiv < 0 || newTopDiv >= divCount)
            return;
        else
            top = newTopDiv;

        selectedPosition = top;
    }
   public void setWheelImage(int drawableId) {
        imageOriginal = BitmapFactory.decodeResource(context.getResources(), drawableId);
    }

     
    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);

        if (wheelHeight == 0 || wheelWidth == 0) {
            wheelHeight = h;
            wheelWidth = w;
            // resize the image
            Matrix resize = new Matrix();
            resize.postScale((float) Math.min(wheelWidth, wheelHeight) / (float) imageOriginal
                    .getWidth(), (float) Math.min(wheelWidth,
                    wheelHeight) / (float) imageOriginal.getHeight());
            imageScaled = Bitmap.createBitmap(imageOriginal, 0, 0, imageOriginal.getWidth(),
                    imageOriginal.getHeight(), resize, false);
             float translateX = wheelWidth / 2 - imageScaled.getWidth() / 2;
            float translateY = wheelHeight / 2 - imageScaled.getHeight() / 2;
            matrix.postTranslate(translateX, translateY);
            WheelMenu.this.setImageBitmap(imageScaled);
            WheelMenu.this.setImageMatrix(matrix);
        }
    }

    /**
     * get the angle of a touch event.
     */
    private double getAngle(double x, double y) {
        x = x - (wheelWidth / 2d);
        y = wheelHeight - y - (wheelHeight / 2d);

        switch (getQuadrant(x, y)) {
            case 1:
                return Math.asin(y / Math.hypot(x, y)) * 180 / Math.PI;
            case 2:
                return 180 - Math.asin(y / Math.hypot(x, y)) * 180 / Math.PI;
            case 3:
                return 180 + (-1 * Math.asin(y / Math.hypot(x, y)) * 180 / Math.PI);
            case 4:
                return 360 + Math.asin(y / Math.hypot(x, y)) * 180 / Math.PI;
            default:
                return 0;
        }
    }

    /**
     * get the quadrant of the wheel which contains the touch point (x,y)
     *
     * @return quadrant 1,2,3 or 4
     */
    private static int getQuadrant(double x, double y) {
        if (x >= 0) {
            return y >= 0 ? 1 : 4;
        } else {
            return y >= 0 ? 2 : 3;
        }
    }

    /**
     * rotate the wheel by the given angle
     *
     * @param degrees
     */
    private void rotateWheel(float degrees) {
        matrix.postRotate(degrees, wheelWidth / 2, wheelHeight / 2);
        WheelMenu.this.setImageMatrix(matrix);

         totalRotation = totalRotation + degrees;
    }

    /**
     * Interface to to observe user selection changes.
     */
    public interface WheelChangeListener {
        /**
         * Called when user selects a new position in the wheel menu.
         *
         * @param selectedPosition the new position selected.
         */
        public void onSelectionChange(int selectedPosition);
    }

     private class WheelTouchListener implements View.OnTouchListener {
        private double startAngle;

        @Override
        public boolean onTouch(View v, MotionEvent event) {
            switch (event.getAction()) {

                case MotionEvent.ACTION_DOWN:
                     startAngle = getAngle(event.getX(), event.getY());
                    break;

                  
                case MotionEvent.ACTION_MOVE:
                     double currentAngle = getAngle(event.getX(), event.getY());

                     rotateWheel((float) (startAngle - currentAngle));

                     startAngle = currentAngle;
                    break;


                case MotionEvent.ACTION_UP:
                     totalRotation = totalRotation % 360;

                     if (totalRotation < 0) {
                        totalRotation = 360 + totalRotation;
                    }

                     int no_of_divs_crossed = (int) ((totalRotation) / divAngle);

                     top = (divCount + top - no_of_divs_crossed) % divCount;

                     totalRotation = totalRotation % divAngle;

                     if (snapToCenterFlag) {

                         double leftover = divAngle / 2 - totalRotation;

                        rotateWheel((float) (leftover));

                         totalRotation = divAngle / 2;
                    }

                      if (top == 0) {
                        selectedPosition = divCount - 1; 
                    } else {
                        selectedPosition = top - 1;
                    }

                    if (wheelChangeListener != null) {
                        wheelChangeListener.onSelectionChange(selectedPosition);
                    }

                    break;
            }

            return true;
        }
    }

}
